Pages: [1] 2 3 4 5 6 7 |
1. Sticky:[Focus Group] Capital Ships Signup - in Player Features and Ideas Discussion [original thread]
I guess I well throw my hate in the ring here. I have been a capital and supercapital pilot for sometime. I have been part of coordinating capital fights since 2009. I participated in FCing B-R. I am pretty well known inside PL for both my gener...
- by Rn Bonnet - at 2015.11.10 07:37:00
|
2. The Moment you realize you're the bad guy - in EVE Alliance Tournament Discussion [original thread]
Shamis Orzoz wrote: How hard is it to just keep the teams separate on tourney days and actually fight it out? Teams testing together seems fine to me. But sharing all setups, tourney ships, and even coordinating what to do on match days seems...
- by Rn Bonnet - at 2015.09.15 15:35:01
|
3. Sticky:[AEGIS] Fleet Warp Changes - in Player Features and Ideas Discussion [original thread]
Tara Read wrote: Querns wrote: [quote=Tara Read] There's a difference between having 10000 F1 monkeys and a delegated few in small gang pvp to take on roles. The application of these ideas is foolish. It's another burden on small gang and co...
- by Rn Bonnet - at 2015.06.12 06:05:09
|
4. Sticky:Duality is open for ATXII teams - in EVE Alliance Tournament Discussion [original thread]
CCP Merovingian wrote: Rn Bonnet wrote: My character (Rn Bonnet) appears to be hardcore stuck on duality. I can't login to our home system and I can not get into one of the side systems. I attempted to "load" the side system with another cha...
- by Rn Bonnet - at 2014.07.26 18:20:00
|
5. Sticky:Duality is open for ATXII teams - in EVE Alliance Tournament Discussion [original thread]
My character (Rn Bonnet) appears to be hardcore stuck on duality. I can't login to our home system and I can not get into one of the side systems. I attempted to "load" the side system with another character first and the screen just spins and nev...
- by Rn Bonnet - at 2014.07.25 00:41:00
|
6. Sticky:Dev Blog: Building a Balanced Universe - in EVE Information Portal [original thread]
Dersen Lowery wrote: Sentient Blade wrote: The underlying VM has no idea at all it's been moved. And since it's taken a nontrivial amount of time to move relative to the 1HZ physics engine, meaning that the odds are very good that your h...
- by Rn Bonnet - at 2013.12.05 08:09:00
|
7. Sticky:Dev Blog: Building a Balanced Universe - in EVE Information Portal [original thread]
Here is a precise algorithm that runs in O(|V| + |E|) and can deal with heterogeneous nodes: Take the nodes n1, n2... with to capacity c(n) and the systems s1, s2.. with cost C(s) and calculate a loading factor per node l1 = c(n1) * (+úC(s)/+ú(c(...
- by Rn Bonnet - at 2013.12.04 01:22:00
|
8. Fix the Login Ewarp Mechanics - in Assembly Hall [original thread]
Prompted by this dt titan loss . Essentially you can probe out a titan or super, warp to it, and bump it. If caught the pilot can literally do nothing to defend himself but activate hardeners. You can not cancel warp, you can not jump, I don't...
- by Rn Bonnet - at 2013.11.27 23:59:00
|
9. 3rd Place Prize. Special Ship Equipment? - in EVE Alliance Tournament Discussion [original thread]
Isben Vaught'Triumph wrote: What I've been thinking, assuming it hasn't already been said is simply a guaranteed seat in the next tourney. No lottery/5 plex or auction. Relative to the 1st/2nd prizes it's an insignificant amount of isk, but fo...
- by Rn Bonnet - at 2013.08.06 14:26:00
|
10. PL Tourney AAR - in EVE Alliance Tournament Discussion [original thread]
fmercury wrote: Rn Bonnet wrote: Also RE medals: CCP Please contact team captains and ask how many they want (within reason). I think personally alliances should have enough to be able to give one to every member of their tourney teams rath...
- by Rn Bonnet - at 2013.08.05 18:59:00
|
11. PL Tourney AAR - in EVE Alliance Tournament Discussion [original thread]
Also RE medals: CCP Please contact team captains and ask how many they want (within reason). I think personally alliances should have enough to be able to give one to every member of their tourney teams rather than just a limited subset.
- by Rn Bonnet - at 2013.08.05 18:19:00
|
12. PL Tourney AAR - in EVE Alliance Tournament Discussion [original thread]
Larg Kellein wrote: Heh, yeah it's Elise I have beef with, then. Despite what the score says, I felt we had a shot at the first version, the second one was just horribly demotivating to run into, at least from my perspective. Btw , did you jus...
- by Rn Bonnet - at 2013.08.05 18:15:00
|
13. Never Not Believe - <3 CCP Dolan - in EVE Alliance Tournament Discussion [original thread]
Thanks for believing CCP Dolan. <3 The PL Tourney Team.
- by Rn Bonnet - at 2013.08.05 00:08:00
|
14. Sticky:CREST experimental access for the Alliance Tournament - in EVE Technology Lab [original thread]
Two step wrote: Marcel Devereux wrote: I tried the argument that power is cheap and clean in Iceland and they should do the velocity calculation for us, but it didn't work ;-( Think of all the fossil fuel that will be burned by people writ...
- by Rn Bonnet - at 2013.07.25 23:37:00
|
15. Sticky:CREST experimental access for the Alliance Tournament - in EVE Technology Lab [original thread]
CCP QC wrote: Zael Jun wrote: CCP QC wrote: Well, that's partially the magic of Eve. The actual clients don't get x,y,z except when they or someone else joins a bubble. A part from that, they only get the "Dude X started orbiting Dude Y" ...
- by Rn Bonnet - at 2013.07.25 23:17:00
|
16. Sticky:CREST experimental access for the Alliance Tournament - in EVE Technology Lab [original thread]
Is there anyway I can talk you guys into setting the correct Content-Type type header on this stuff? JSON should have the following according to RFC 4627 : Content-Type: application/json; charset=utf-8 You are setting: Content-Type: applicatio...
- by Rn Bonnet - at 2013.07.25 21:37:00
|
17. Sticky:[Odyssey 1.1] Heavy Assault Cruisers - in Player Features and Ideas Discussion [original thread]
Oh BTW since the t1 cruiser hulls are often 50% faster than there base hull for a lot of these ships the MWD sig bonus just puts them on par with the t1 hull in terms of tracking. Make them all at least as fast as the t1 hull and we will be talk...
- by Rn Bonnet - at 2013.07.19 02:52:00
|
18. Sticky:[Odyssey 1.1] Heavy Assault Cruisers - in Player Features and Ideas Discussion [original thread]
Olivia Hume wrote: People who complain about T2 HP, I think get it wrong. When comparing ehp of T1 to faction, T2 and T3 for a comparable role: - faction have better HP with T1 resists; better ehp. - T2 get better resist with T1 HP: better ehp...
- by Rn Bonnet - at 2013.07.19 01:14:00
|
19. Sticky:[Odyssey 1.1] Heavy Assault Cruisers - in Player Features and Ideas Discussion [original thread]
Not to mention the 37 extra base cpu 16 extra base pg.
- by Rn Bonnet - at 2013.07.19 01:11:00
|
20. Sticky:[Odyssey 1.1] Heavy Assault Cruisers - in Player Features and Ideas Discussion [original thread]
You have a core problem here with the entire plan. You are relying on the medium ranged weapons buff to fix to make the HAC hulls more viable. The problem is you are also buffing the T1 and T3 hulls. None, NONE of these hulls will even approach ...
- by Rn Bonnet - at 2013.07.19 01:06:00
|
Pages: [1] 2 3 4 5 6 7 |
First page | Previous page | Next page | Last page |